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If you have a project with any audio, video, graphics, data logging, etc in it, you'll find that having a removable storage option is essential. Most microcontrollers have extremely limited built-in storage. For example, even the Arduino Mega chip (the Atmega2560) has a mere 4Kbytes of EEPROM storage. There's more flash (256K) but you cant write to it as easily and you have to be careful if you want to store information in flash that you don't overwrite the program itself!
If you're doing any sort of data logging, graphics or audio, you'll need at least a megabyte of storage, and 64 M is probably the minimum. To get that kind of storage we're going to use the same type that's in every digital camera and mp3 player: flash cards! Often called SD or microSD cards, they can pack gigabytes into a space smaller than a coin. They're also available in every elecronics shop so you can easily get more and best of all, many computers have SD or microSD card readers built in so you can move data back and forth between say your Arduino GPS data logger and your computer graphing software:
There are a few things to watch for when interacting with SD cards:
One is that they are strictly 3.3V devices and the power draw when writing to the card can be fairly high, up to 100mA (or more)! That means that you must have a fairly good 3.3V power supply for the card. Secondly you must also have 3.3V logic to interface to the pins. We've found that SD cards are fairly sensitive about the interface pins - the newest cards are edge triggered and require very 'square' transitions - things like resistor dividers and long wires will have a deleterious effect on the transition speed, so keep wires short, and avoid using resistor dividers for the 3.3V logic lines. We suggest instead using level shifters, such as HEF4050, 74LVX245 or 74AHC125 chips.
Secondly, there are two ways to interface with SD cards - SPI mode and SDIO mode. SDIO mode is faster, but is more complex and as far as we can tell, requires signing non-disclosure documents. For that reason, you will likely never encounter SDIO mode interface code. Instead, every SD card has a 'lower speed' SPI mode that is easy for any microcontroller to use. SPI mode requires four pins (we'll discuss them in detail later) so its not pin-heavy like some parallel-interface components
SD cards come in two popular flavors - microSD and SD. The interface, code, structure, etc is all the same. The only differences is the size. MicroSD are much much smaller in physical size.
Third, SD cards are 'raw' storage. They're just sectors in a flash chip, there's no structure that you have to use. That means you could format an SD card to be a Linux filesystem, a FAT (DOS) filesystem or a Mac filesystem. You could also not have any filesystem at all! However, 99% of computers, cameras, MP3 players, GPS loggers, etc require FAT16 or FAT32 for the filesystem. The tradeoff here is that for smaller microcontrollers (like the Arduino) the addition of the complex file format handling can take a lot of flash storage and RAM
Even though you can could use your SD card 'raw' - its most convenient to format the card to a filesystem. For the Arduino library we'll be discussing, and nearly every other SD library, the card must be formatted FAT16 or FAT32. Some only allow one or the other. The Arduino SD library can use either. Note that the vast vast majority of SD cards come preformatted out of the box so don't format the card unless you're sure you need to! Most of the time, its OK as is!
To format the SD card, you will need the path to the SD card device and the SD card device number.
If your card is not formatted properly, its pretty easy to do and you only need to do it once. To format the card, place it into your card reader, then right click on the disk and select Format…
Make sure that in the File system pulldown menu, that FAT
And click Start
If you get the Properties of the card you will see it is FAT formatted. This card has some files on it so its not completely empty
Now that your card is ready to use, we can wire up the microSD breakout board! The breakout board we designed takes care of a lot for you. There's an onboard ultra-low dropout regulator that will convert voltages from 3.3V-6v down to ~3.3V (IC2). There's also a level shifter that will convert the interface logic from 3.3V-5V to 3.3V. That means you can use this board to interact with a 3.3V or 5V microcontrollers.
In this tutorial we will be using an Arduino to demonstrate the wiring and interfacing. If you have another microcontroller, you'll need to adapt the wiring and code to match!
Because SD cards require a lot of data transfer, they're really only good when connected up to the hardware SPI pins on a microcontroller. The hardware SPI pins are much faster than 'bit-banging' the interface code using another set of pins. For 'classic' Arduinos such as the Duemilanove/Diecimila/Uno those pins are digital 13 (SCK), 12 (MISO) and 11 (MISO). You will also need a fourth pin for the 'chip/slave select' (SS) line. Traditionally this is pin 10 but you can actually use any pin you like. If you have a Mega, the pins are different! You'll want to use digital 50 (MISO), 51 (MOSI), 52 (SCK), and for the CS line, the most common pin is 53 (SS). Again, you can change the SS (pin 10 or 53) later but for now, stick with those pins.
There's one more pin CD - this is the Card Detect pin. It shorts to ground when a card is inserted. You should connect a pull up resistor (10K or so) and wire this to another pin if you want to detect when a card is inserted. We won't be using it for now
That's it! Now you're ready to rock
Interfacing with an SD card is a bunch of work, but luckily for us, Adafruit customer fat16lib (William G) has written a very nice Arduino library just for this purpose and its now part of the Arduino IDE known as SD (pretty good name, right?)
The only problem is that we've made a few nice updates to the SD library which are not in Arduino v22. So if you're using v22 please install our revision as follows!
Download the library by clicking the DOWNLOAD button at the top right. Then make a backup of the folder called SD in your ArduinoIDE/libraries folder (on a Mac you will have to 'explore' the App). Then uncompress the newly downloaded folder and rename it SD. Inside the SD folder you should see README.txt and other files. Install it by dragging it in your ArduinoIDE/libraries folder and restarting the IDE
Next, select the CardInfo example sketch
This sketch will not write any data to the card, just tell you if it managed to recognize it, and some information about it. This can be very useful when trying to figure out whether an SD card is supported. Before trying out a new card, please try out this sketch!
Go to the beginning of the sketch and make sure that the chipSelect line is correct, for this wiring we're using digital pin 10 so change it to 10!
OK, now insert the SD card into the breakout board and upload the sketch.
Open up the Serial Monitor and type in a character into the text box (& hit send) when prompted. You'll probably get something like the following:
Its mostly gibberish, but its useful to see the Volume type is FAT16 part as well as the size of the card (about 2 GB which is what it should be) etc.
If you have a bad card, which seems to happen more with ripoff version of good brands, you might see:
The card mostly responded, but the data is all bad. Note that the Product ID is "N/A" and there is no Manufacturer ID or OEM ID. This card returned some SD errors. Its basically a bad scene, I only keep this card around to use as an example of a bad card! If you get something like this (where there is a response but its corrupted) you can try to reformat it or if it still flakes out, should toss the card
Finally, try taking out the SD card and running the sketch again, you'll get the following,
It couldn't even initialize the SD card. This can also happen if there's a soldering or wiring error or if the card is really damaged
The following sketch will do a basic demonstration of writing to a file. This is a common desire for datalogging and such
#include <SD.h> File myFile; void setup() { Serial.begin(9600); Serial.print("Initializing SD card..."); // On the Ethernet Shield, CS is pin 4. It's set as an output by default. // Note that even if it's not used as the CS pin, the hardware SS pin // (10 on most Arduino boards, 53 on the Mega) must be left as an output // or the SD library functions will not work. pinMode(10, OUTPUT); if (!SD.begin(10)) { Serial.println("initialization failed!"); return; } Serial.println("initialization done."); // open the file. note that only one file can be open at a time, // so you have to close this one before opening another. myFile = SD.open("test.txt", FILE_WRITE); // if the file opened okay, write to it: if (myFile) { Serial.print("Writing to test.txt..."); myFile.println("testing 1, 2, 3."); // close the file: myFile.close(); Serial.println("done."); } else { // if the file didn't open, print an error: Serial.println("error opening test.txt"); } } void loop() { // nothing happens after setup }
When you run it you should see the following:
You can then open up the file in your operating system by inserting the card. You'll see one line for each time the sketch ran. That is to say, it appends to the file, not overwriting it.
Some things to note:
Next up we will show how to read from a file, its very similar to writing in that we SD.open() the file but this time we don't pass in the argument FILE_WRITE this will keep you from accidentally writing to it. You can then call available() (which will let you know if there is data left to be read) and read() from the file, which will return the next byte.
#include <SD.h> File myFile; void setup() { Serial.begin(9600); Serial.print("Initializing SD card..."); // On the Ethernet Shield, CS is pin 4. It's set as an output by default. // Note that even if it's not used as the CS pin, the hardware SS pin // (10 on most Arduino boards, 53 on the Mega) must be left as an output // or the SD library functions will not work. pinMode(10, OUTPUT); if (!SD.begin(10)) { Serial.println("initialization failed!"); return; } Serial.println("initialization done."); // open the file for reading: myFile = SD.open("test.txt"); if (myFile) { Serial.println("test.txt:"); // read from the file until there's nothing else in it: while (myFile.available()) { Serial.write(myFile.read()); } // close the file: myFile.close(); } else { // if the file didn't open, print an error: Serial.println("error opening test.txt"); } } void loop() { // nothing happens after setup }
Some things to note:
The last example we have shows more advanced use. A common request is for example wanting to list every file on the SD card, or play ever music file or similar. In the latest version of the SD library, you can recuse through a directory and call openNextFile() to get the next available file. These aren't in alphabetical order, they're in order of creation so just watch out for that!
To see it, run the SD→listfiles example sketch
Here you can see that we have a subdirectory ANIM (we have animation files in it). The numbers after each file name are the size in bytes of the file. This sketch is handy if you want to check what files are called on your card. The sketch also demonstrates how to do directory handling
There's a few useful things you can do with SD objects we'll list a few here:
Also, there's a few useful things you can do with File objects:
If you want to use an SD card for datalogging, we suggest checking out our Datalogging shield and GPS logging shield - there's example code specifically for those purposes.
If you want to use the SD card for loading images (such as for a color display) look at our 2.8" TFT shield and 1.8" TFT breakout tutorials. Those have examples of how we read BMP files off disk and parse them
Transcend microSD card datasheet
Our latest SD card library version - download it by clicking DOWNLOADS at the top right. Then make a backup of the folder called SD in your ArduinoIDE/libraries folder (on a Mac you will have to 'explore' the App). Then uncompress the newly downloaded folder and rename it SD. Inside the SD folder you should see README.txt and other files. Install it by dragging it in your ArduinoIDE/libraries folder and restarting the IDE